Config = {}
Config.Debug = true
Config.DefaultDifficulty = 'normal'
Config.WiringDifficulty = {
['normal'] = {
wires = {'A', 'B', 'C', 'D', 'E', 'F'},
timeLimit = 8,
description = 'Medium difficulty'
}
}
Config.WireColors = {
['A'] = '#ff4757',
['B'] = '#2ed573',
['C'] = '#1e90ff',
['D'] = '#ffa502',
['E'] = '#a55eea',
['F'] = '#ffdd59',
['G'] = '#1bc4c4ff',
['H'] = '#a0cf1dff',
['CH'] = '#dd1c7dff'
}
Config.GameSettings = {
shuffleRightSide = true,
enableSounds = true,
showProgress = true,
allowRetry = true,
disableMovement = true,
enableNuiFocus = true,
sounds = {
success = {soundName = 'SELECT', soundSet = 'HUD_FRONTEND_DEFAULT_SOUNDSET'},
failure = {soundName = 'QUIT', soundSet = 'HUD_FRONTEND_DEFAULT_SOUNDSET'},
correctConnection = {soundName = 'SELECT', soundSet = 'HUD_FRONTEND_DEFAULT_SOUNDSET'},
wrongConnection = {soundName = 'ERROR', soundSet = 'HUD_FRONTEND_DEFAULT_SOUNDSET'},
timerBeep = {soundName = '10_SEC_WARNING', soundSet = 'HUD_MINI_GAME_SOUNDSET'}
}
}
Config.Exports = {
startWiringMinigame = true,
isMinigameActive = true,
forceCloseMinigame = true,
getConfig = true
}